VisionDepth3D - Release v3.1.6


VisionDepth3D v3.1.6 – Release

Performance gains, smarter resizing, and enhanced pipeline reliability in this focused update!

What’s New?

Core Logic & Backend

  • FFmpeg Backend Added for upscale processing in the frame renderer
    • Up to 4–6× FPS boost in render speed
    • Fallback logic when GPU-based ESRGAN is disabled
  • Input Resize Correction
    • Auto-resizes input to match GUI render res
    • Fixes cropping/stretching mismatches across RIFE and Upscale pipelines
  • GPU Interpolation Integration
    • Full TensorRT support in Upscale pipeline
    • VRAM-safe memory handling & batch-aware resolution scaling
  • NVENC Export Polishing
    • Improved export reliability with hardware encoders
    • Graceful handling of odd resolutions (e.g., 1280×719 → safe round)

GUI & Preview Enhancements

  • Updated Preview Layout (WIP) – First pass at organizing layout for clarity
  • Depth ETA Fix – ETA now shown in HH:MM:SS format
  • Elapsed Time Tracker – Tracks full batch/video runtime

Why This Matters

  • Massive upscaling performance boost
  • Better visual feedback during long renders
  • Fixes common bugs related to frame sizing

Full Change Log

  • Added ffmpeg-based upscaling logic for renderer
  • Fixed input/GUI resize mismatches
  • Integrated ONNX RIFE interpolation into render/export
  • Improved NVENC support for edge-case resolutions
  • ETA logic now shows hours for long renders
  • Elapsed render time added to GUI
  • WIP: Preview panel layout revamp
  • Experimental divergence tracking scaffolding
💙 Thanks to early testers and notebook devs for profiling, feedback, and pushing this forward!

This update sets the stage for full pipeline modularity in the next major version.

Files

VisionDepth3D_WIN_x64_INSTALLER
External
3 days ago

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