VisionDepth3D - Release v3.1.8
VisionDepth3D » Devlog
VisionDepth3D v3.1.8 Changelog
Major Fixes
- Fixed bugged depth progress label that didn’t reset after 3D rendering.
- Implemented model warmup logic for ONNX-based depth estimators (prevents first-frame lag).
New Features
- Depth of Field support added to full render pipeline.
- DoF blur controlled via GUI slider with tooltip and multi-language support.
- Save Preset dialog now allows custom filename entry.
- Graceful CLI notifications for all major operations.
- DOF controls added to Preview GUI for consistency.
Refactors & Pipeline Logic
- Convergence Offset now fully integrates with subject-aware zero-parallax system.
- Removed legacy convergence shifting logic.
- Refactored
pixel_shift_cuda
– removed clamp from subject shift. - Removed background shift multiplier logic — BG shift now reflects true raw value.
Community Contributions
Have an idea, fix, or translation? Open an Issue or PR
Files
VisionDepth3D_WIN_v3.1.8_x64_Installer
External
24 days ago
VisionDepth3D
This is Hybrid 3D. Built from AI depth + custom stereo logic — Designed for cinema in VR.
Status | In development |
Category | Tool |
Author | VisionDepth3D |
Tags | 3D, AI Generated, converter, depth-mapping, stereo-3d, video-editing, video-tool, Virtual Reality (VR) |
More posts
- VisionDepth3D - Release v3.1.633 days ago
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