VisionDepth3D - Release v3.5
VisionDepth3D » Devlog
VisionDepth3D v3.5 Release
1) Depth of Field (DOF) – Rewritten and Stabilized
- Fully rewritten as a GPU-accelerated, multi-level Gaussian pipeline
- Uses per-pixel interpolation between blur levels for smooth transitions
- Added motion-adaptive focal tracking:
- Exponential moving average (EMA) for stable focus
- Deadband to ignore micro noise
- Max-step limiter to prevent sudden focus jumps
- DOF now applies after stereo warp using warped per-eye depth
- DOF slider maps directly to
max blur
; setting it to0
disables DOF - Result: smoother bokeh, no ring artifacts, more natural focal transitions
2) Audio Tool – Revamp and Codec Control
- Added progress bar for encoding and attaching audio
- Codec and bitrate can now be selected before muxing
aac
(default) andlibmp3lame
supported- Configurable bitrate (128k, 192k, 320k)
- Added offset slider for real-time sync adjustment
- Clear distinction between copy vs re-encode:
- If codec/bitrate unchanged → fast copy (
-c copy
) - If changed → re-encode
- If codec/bitrate unchanged → fast copy (
- Safe handling of long videos (2+ hours) with progress feedback
3) Color Grading – GPU Accelerated and Integrated
- Introduced GPU-accelerated color grading (
apply_color_grade
) with:- Saturation
- Contrast
- Brightness
- Color grading now applies after stereo warp and DOF, before packing
- Added Preview GUI sync:
- Sliders update live in preview with debounced re-rendering
- Two-way binding with main UI controls
- Preset/save/load support extended to include color grading
- Result: fine-tune the image directly inside VD3D without external tools
4) Stereo Separation (IPD Adjustment) – New 3D Control
- Added Interpupillary Distance (IPD) adjustment slider
- Works as a global scale factor on pixel shifts (foreground, midground, background)
- Allows creators to:
- Increase IPD for stronger 3D on large screens or VR
- Reduce IPD for comfortable viewing on smaller displays
- Fully integrated into:
- Preset system (save/load)
- Preview GUI with real-time feedback
- Tooltip and i18n system
- Result: match stereo depth strength to your display environment
5) General Fixes and Stability
- Fixed tensor size mismatch crash in DOF when depth/resolution mismatched
- Preview GUI sliders now wire correctly to main GUI sliders
- Minor UI consistency fixes across tools
- Language files clean-up:
- Removed duplicate keys and aligned all translations with
en.json
- Verified FR/DE/ES/JA language packs
- Added missing entries (
Apply Entries
,Start Batch Render
, scene detection, etc.)
- Removed duplicate keys and aligned all translations with
6) New Session Additions – ONNX Pipeline and UI Enhancements
- ONNX Integration
- Converted Video Depth Anything (pth → onnx) for faster inference
- Optimized ONNX pipeline path for efficient runtime
- UI Enhancements
- New start and end time controls inside Encoding Settings
- Render short clips or preview segments without running full videos
- Inputs section refactored into its own dedicated frame for clarity
- Result: streamlined workflow for experimenting with models, and flexible render ranges for testing
Summary
v3.4 gave creators fine-grained depth and subject control.
v3.5 brings cinematic polish with stabilized DOF, a true audio tool with sync and codec options, a GPU color grading suite, stereo separation (IPD adjustment) for display comfort, and ONNX pipeline plus clip rendering support for faster experimentation.
For source installation and advanced setup see the Installation Guide in the repository.
Files
VD3D-Release-installer.exe 16 MB
13 days ago
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VisionDepth3D
This is Hybrid 3D. Built from AI depth + custom stereo logic — Designed for cinema in VR.
Status | In development |
Category | Tool |
Author | VisionDepth3D |
Tags | 2d-to-3d, 3D, 3d-software, converter, depthmap, depth-mapping, stereo-3d, video-conversion, video-tool, Virtual Reality (VR) |
More posts
- VisionDepth3D - Release v3.1.8May 14, 2025
- VisionDepth3D - Release v3.1.6May 05, 2025
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